Lines Matching refs:quant
203 struct ureg_dst quant, fragment;
223 quant = ureg_DECL_temporary(shader);
230 * fragment = tex(tmp, 0) * quant
240 ureg_TEX(shader, ureg_writemask(quant, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, vtex[i], samp_quant);
243 ureg_MUL(shader, quant, ureg_src(quant), ureg_imm1f(shader, 16.0f));
244 ureg_MUL(shader, fragment, ureg_src(tmp[0]), ureg_src(quant));
530 buffer->quant = zscan->pipe->create_sampler_view(zscan->pipe, res, &sv_tmpl);
532 if (!buffer->quant)
545 pipe_sampler_view_reference(&buffer->quant, NULL);
582 data = pipe->texture_map(pipe, buffer->quant->texture,