Lines Matching refs:uint
307 uint num_vs_outputs; /**< convenience, from vertex_shader */
308 uint position_output;
309 uint edgeflag_output;
310 uint clipvertex_output;
311 uint ccdistance_output[2];
331 uint num_gs_outputs; /**< convenience, from geometry_shader */
332 uint position_output;
333 uint clipvertex_output;
362 uint num_tes_outputs; /**< convenience, from tess_eval_shader */
363 uint position_output;
364 uint clipvertex_output;
384 uint num_targets;
394 uint num;
395 uint semantic_name[DRAW_MAX_EXTRA_SHADER_OUTPUTS];
396 uint semantic_index[DRAW_MAX_EXTRA_SHADER_OUTPUTS];
397 uint slot[DRAW_MAX_EXTRA_SHADER_OUTPUTS];
497 uint draw_current_shader_outputs(const struct draw_context *draw);
498 uint draw_current_shader_position_output(const struct draw_context *draw);
499 uint draw_current_shader_viewport_index_output(const struct draw_context *draw);
500 uint draw_current_shader_clipvertex_output(const struct draw_context *draw);
501 uint draw_current_shader_ccdistance_output(const struct draw_context *draw, int index);
502 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
503 uint draw_current_shader_num_written_culldistances(const struct draw_context *draw);
505 uint semantic_name, uint semantic_index);