Lines Matching defs:binning
349 bool binning)
351 /* doesn't RB_RENDER_CNTL set differently for binning pass: */
355 if (binning) {
386 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
388 * that means the packets we're emitting also happen during binning. So
493 /* The blob seems to not enable this (DESC_SETS_LOAD) for binning, even
494 * when resources would actually be used in the binning shader.
550 * incompatible with non-hw binning GMEM rendering. this is required because
571 return tiling->binning;
599 /* XFB is incompatible with non-hw binning GMEM rendering, see use_hw_binning */
603 /* QUERY_TYPE_PRIMITIVES_GENERATED is incompatible with non-hw binning
638 /* COND_REG_EXECs are not emitted in non-binning case */
752 tu_load_gmem_attachment(cmd, cs, i, cmd->state.tiling->binning, false);
1043 /* emit IB to binning drawcmds: */
1048 /* switching from binning pass to GMEM pass will cause a switch from
1052 * only VS and GS are invalidated, as FS isn't emitted in binning pass,
1053 * and we don't use HW binning when tesselation is used
1068 * WFI+WAIT_FOR_ME combination guarantees that the binning commands
1382 * tile even with HW binning beforehand. Do not permit it.