Lines Matching full:just
263 * instructions (probably just on RAW hazard).
289 * not really clear if this is needed or just blob compiler being
291 * causes problems for WAR hazard, but I could just be getting
390 /* for meta-instructions, just used to hold extra data
419 * (currently, just pre-fs texture fetch)
442 int use_count; /* currently just updated/used by cp */
758 * Move 'instr' to just before 'after'
769 * Move 'instr' to just after 'before':
1784 /* TODO: this is just an optimistic guess, we can do better post-RA.
1876 * know the nature of the fragment shader. Just assume it will have