Lines Matching refs:lvl
63 int lvl;
90 printf("%s%12s:\t0x%x\n", tab(state->lvl), #field, s->field); \
97 printf("%s%12s:\t%u\n", tab(state->lvl), #field, s->field); \
104 printf("%s%12s:\t%f (0x%0x)\n", tab(state->lvl), #field, uif(s->field), \
112 printf("%s%12s:\t%c%u.%c\n", tab(state->lvl), #field, type, \
120 printf("%s%12s:\t%s\n", tab(state->lvl), #field, s->field); \
137 state->lvl++; \
139 state->lvl--; \
157 printf("%s %04x:\t%08x", tab(state->lvl), start + i * 4, d);
332 state->lvl++;
336 printf("%sentry point %u:\n", tab(state->lvl - 1), i);
340 printf("%sconfig %u:\n", tab(state->lvl - 1), i);
344 printf("%sinput %u:\n", tab(state->lvl - 1), i);
348 printf("%soutput %u:\n", tab(state->lvl - 1), i);
352 printf("%sinternal input %u:\n", tab(state->lvl - 1), i);
356 printf("%sconstant %u:\n", tab(state->lvl - 1), i);
361 printf("%sshader %u:\n", tab(state->lvl - 1), i);
362 disasm_a3xx_stat(ptr, blk->size / 4, state->lvl, stdout, gpu_id,
410 state->lvl--;
437 printf("%sdescriptor %u:\n", tab(state->lvl), i);
438 state->lvl++;
440 state->lvl--;