Lines Matching defs:shader
30 * per shader stage sections.
31 * - per shader stage section (shader_info) starts with a header,
68 void *shader;
167 * end of shader binary to (roughly) establish the start of the string
322 /* offset relative to current shader block: */
323 void *ptr = state->shader + blk->offset;
389 "%s shader: %u inst, %u nops, %u non-nops, %u dwords, "
413 /* there looks like one of these per shader, followed by "main" and
414 * some more info, and then the shader itself.
433 state->shader = info;
481 /* only short dump, original shader, symbol table, and disassembly */
574 printf("vertex shader:\n%s\n", (char *)buf);
577 printf("fragment shader:\n%s\n", (char *)buf);