Lines Matching defs:size
41 uint32_t size;
446 printf("######## VS%d HEADER: (size %d)\n", i, sect_size);
453 printf("######## VS%d CONST: (size=%d)\n", i, sect_size);
460 printf("######## VS%d SHADER: (size=%d)\n", i, sect_size);
475 printf("######## VS%d CONST?: (size=%d)\n", i, sect_size);
498 printf("######## FS%d HEADER: (size %d)\n", i, sect_size);
505 printf("######## FS%d CONST: (size=%d)\n", i, sect_size);
512 printf("######## FS%d SHADER: (size=%d)\n", i, sect_size);
585 printf("######## VS%d HEADER: (size %d)\n", i, hdr_size);
588 printf("######## VS%d CONST: (size=%d)\n", i,
595 printf("######## VS%d SHADER: (size=%d)\n", i, instrs_size);
666 printf("######## FS%d HEADER: (size %d)\n", i, hdr_size);
669 printf("######## FS%d CONST: (size=%d)\n", i,
676 printf("######## FS%d SHADER: (size=%d)\n", i, instrs_size);
708 printf("######## HEADER: (size %d)\n", sect_size);
709 printf("\tsize: %d\n", state->hdr->size);
741 printf("######## ATTRIBUTE: (size %d)\n", sect_size);
765 printf("######## UNIFORM: (size %d)\n", sect_size);
784 printf("######## SAMPLER: (size %d)\n", sect_size);
812 printf("######## VARYING: (size %d)\n", sect_size);
835 printf("######## OUTPUT: (size %d)\n", sect_size);
846 printf("######## UNIFORM BLOCK: (size %d)\n", sect_size);
867 printf("######## UNIFORM BLOCK MEMBER: (size %d)\n", sect_size);
885 printf("######## UNIFORM BLOCK MEMBER2: (size %d)\n", sect_size);
905 printf("######## SHADER SRC: (size=%d)\n", sect_size);
912 printf("######## section (size=%d)\n", sect_size);