Lines Matching defs:TEX_SAMP
480 * TEX_SAMP/TEX_CONST reg.
1172 TEX_SAMP = 1,
1216 [SB_VERT_TEX][0] = {MESA_SHADER_VERTEX, TEX_SAMP},
1218 [SB_FRAG_TEX][0] = {MESA_SHADER_FRAGMENT, TEX_SAMP},
1259 [0x0][0] = {MESA_SHADER_VERTEX, TEX_SAMP},
1263 [0x1][0] = {MESA_SHADER_TESS_CTRL, TEX_SAMP},
1267 [0x2][0] = {MESA_SHADER_TESS_EVAL, TEX_SAMP},
1271 [0x3][0] = {MESA_SHADER_GEOMETRY, TEX_SAMP},
1275 [0x4][0] = {MESA_SHADER_FRAGMENT, TEX_SAMP},
1279 [0x5][0] = {MESA_SHADER_COMPUTE, TEX_SAMP},
1554 case TEX_SAMP: {