Lines Matching defs:surface
65 /* A surface is a display resource */
68 /* The context that is currently bound to the surface */
75 /* The native surface is lost. The EGL spec requires certain functions
76 * to generate EGL_BAD_NATIVE_WINDOW when given this surface.
97 * Normally, the attribute is immutable and after surface creation.
107 * rendering is requested to use. For a window surface, this is the
108 * attribute value specified when the surface was created or last set
118 * This is valid only when bound as the draw surface. This may differ from
124 * If a window surface is bound as the draw surface and has a pending,
165 /* True if the surface is bound to an OpenGL ES texture */
208 * Increment reference count for the surface.
220 * Decrement reference count for the surface.
230 * Link a surface to its display and return the handle of the link.
242 * Unlink a linked surface from its display.
243 * Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
253 * Lookup a handle to find the linked surface.
254 * Return NULL if the handle has no corresponding linked surface.
257 _eglLookupSurface(EGLSurface surface, _EGLDisplay *disp)
259 _EGLSurface *surf = (_EGLSurface *) surface;
267 * Return the handle of a linked surface, or EGL_NO_SURFACE.