Lines Matching refs:pressure
31 * manage register pressure.
42 * texture/ubo results. The register pressure heuristic doesn't want to pick
44 * the only usage, so that instruction will increase pressure.
48 * user and expanding register pressure. The partially_evaluated_path flag
111 int pressure;
586 /* Only the first def of a reg counts against register pressure. */
610 * Chooses an instruction that will minimise the register pressure as much as
701 * Scheduling for Register pressure) heuristic.
841 int pressure)
846 scoreboard->pressure += pressure;
850 * instruction uses a value twice to not decrement pressure twice.
859 scoreboard->pressure -= pressure;
985 else if (scoreboard->pressure < scoreboard->options->threshold)
1121 scoreboard->pressure = 0;
1185 * delaying texture reads) while managing register pressure.
1188 * before switching the scheduling heuristic to reduce register pressure",