Lines Matching refs:info
1339 if (!gl_shader_stage_uses_workgroup(shader->info.stage) ||
1340 shader->info.workgroup_size_variable) {
1343 res = (shader->info.workgroup_size[0] *
1344 shader->info.workgroup_size[1] *
1345 shader->info.workgroup_size[2]) - 1u;
1349 if (shader->info.workgroup_size_variable)
1352 res = shader->info.workgroup_size[scalar.comp] - 1u;
1361 if (shader->info.workgroup_size_variable) {
1365 res = (shader->info.workgroup_size[scalar.comp] *
1370 if (shader->info.stage == MESA_SHADER_TESS_CTRL)
1371 res = shader->info.tess.tcs_vertices_out
1372 ? (shader->info.tess.tcs_vertices_out - 1)
1395 if (gl_shader_stage_uses_workgroup(shader->info.stage) &&
1396 !shader->info.workgroup_size_variable) {
1397 workgroup_size = shader->info.workgroup_size[0] *
1398 shader->info.workgroup_size[1] *
1399 shader->info.workgroup_size[2];
1407 if (shader->info.stage == MESA_SHADER_VERTEX && nir_src_is_const(intrin->src[0])) {
1448 res = config->max_workgroup_invocations / MAX2(shader->info.tess.tcs_vertices_out, 1u);