Lines Matching refs:result
394 nir_ssa_def *result =
397 nir_ssa_def_rewrite_uses(&tex->dest.ssa, result);
643 * result = log2(max(sqrt(dot(dx, dx)), sqrt(dy, dy)) * 0.5 * L)
650 * float M, result;
653 * result = -1.0 + 0.5 * log2(L * L * M);
918 /* and move the result back into a single vecN: */
1016 nir_ssa_def *result = nir_vec4(b,
1022 nir_ssa_def_rewrite_uses_after(&tex->dest.ssa, result,
1023 result->parent_instr);
1027 * Lowers texture instructions from giving a vec4 result to a vec2 of f16,