Lines Matching defs:slots
213 const unsigned slots =
217 set_io_mask(shader, var, 0, slots, deref, is_output_read);
290 const unsigned slots =
294 if (offset >= slots) {
301 * slots that don't exist being marked as used), so just let the caller
937 /* Bindless textures and images don't use non-bindless slots.
998 const unsigned slots =
1000 shader->info.per_primitive_outputs |= BITFIELD64_RANGE(var->data.location, slots);
1009 const unsigned slots =
1011 shader->info.per_primitive_inputs |= BITFIELD64_RANGE(var->data.location, slots);