Lines Matching defs:idx
102 int idx = var->data.location + offset + i;
104 idx != VARYING_SLOT_TESS_LEVEL_INNER &&
105 idx != VARYING_SLOT_TESS_LEVEL_OUTER &&
106 idx != VARYING_SLOT_BOUNDING_BOX0 &&
107 idx != VARYING_SLOT_BOUNDING_BOX1;
112 if (idx < VARYING_SLOT_PATCH0 || idx >= VARYING_SLOT_TESS_MAX)
115 bitfield = BITFIELD64_BIT(idx - VARYING_SLOT_PATCH0);
119 if (idx >= VARYING_SLOT_MAX)
122 bitfield = BITFIELD64_BIT(idx);
545 int idx = var->data.location + i;
546 shader->info.vs.double_inputs |= BITFIELD64_BIT(idx);