Lines Matching refs:target_index
2661 * \param target_index Selector for the program target to receive location
2676 unsigned target_index,
2683 unsigned max_index = (target_index == MESA_SHADER_VERTEX) ?
2684 constants->Program[target_index].MaxAttribs :
2692 assert((target_index == MESA_SHADER_VERTEX)
2693 || (target_index == MESA_SHADER_FRAGMENT));
2695 gl_linked_shader *const sh = prog->_LinkedShaders[target_index];
2715 const int generic_base = (target_index == MESA_SHADER_VERTEX)
2719 (target_index == MESA_SHADER_VERTEX)
2767 } else if (target_index == MESA_SHADER_VERTEX) {
2774 } else if (target_index == MESA_SHADER_FRAGMENT) {
2814 if (target_index == MESA_SHADER_FRAGMENT && var->data.index >= 1 &&
2825 const unsigned slots = var->type->count_attribute_slots(target_index == MESA_SHADER_VERTEX);
2907 const char *const string = (target_index == MESA_SHADER_VERTEX)
2925 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) {
2971 } else if (target_index == MESA_SHADER_FRAGMENT ||
2984 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) {
3027 target_index == MESA_SHADER_VERTEX ?
3040 if (target_index == MESA_SHADER_VERTEX) {
3061 if (target_index == MESA_SHADER_VERTEX) {
3081 const char *const string = (target_index == MESA_SHADER_VERTEX)
3103 if (target_index == MESA_SHADER_VERTEX) {