Lines Matching defs:consts

519                         const struct gl_constants *consts,
522 if (consts->DoDCEBeforeClipCullAnalysis) {
598 consts->MaxClipPlanes) {
604 consts->MaxClipPlanes);
621 const struct gl_constants *consts)
668 analyze_clip_cull_usage(prog, shader, consts, &shader->Program->info);
674 const struct gl_constants *consts)
679 analyze_clip_cull_usage(prog, shader, consts, &shader->Program->info);
717 const struct gl_constants *consts)
726 analyze_clip_cull_usage(prog, shader, consts, &shader->Program->info);
734 validate_geometry_shader_emissions(const struct gl_constants *consts,
740 find_emit_vertex_visitor emit_vertex(consts->MaxVertexStreams - 1);
747 consts->MaxVertexStreams - 1);
839 cross_validate_globals(const struct gl_constants *consts,
1066 if (!consts->AllowGLSLRelaxedES &&
1120 cross_validate_uniforms(const struct gl_constants *consts,
1128 cross_validate_globals(consts, prog, prog->_LinkedShaders[i]->ir,
1659 validate_xfb_buffer_stride(const struct gl_constants *consts, unsigned idx,
1672 consts->MaxTransformFeedbackInterleavedComponents) {
1686 link_xfb_stride_layout_qualifiers(const struct gl_constants *consts,
1703 if (!validate_xfb_buffer_stride(consts, j, prog))
2579 resize_tes_inputs(const struct gl_constants *consts,
2594 : consts->MaxPatchVertices;
3521 link_varyings(const struct gl_constants *consts, struct gl_shader_program *prog,
3531 if (!assign_attribute_or_color_locations(mem_ctx, prog, consts,
3536 if (!assign_attribute_or_color_locations(mem_ctx, prog, consts,
3564 const struct gl_constants *consts = &ctx->Const;
3613 if (!consts->AllowGLSLRelaxedES &&
3632 if (!consts->AllowGLSLRelaxedES && prog->Shaders[0]->IsES &&
3729 validate_vertex_shader_executable(prog, sh, consts);
3735 validate_tess_eval_shader_executable(prog, sh, consts);
3738 validate_geometry_shader_executable(prog, sh, consts);
3759 cross_validate_uniforms(consts, prog);
3784 resize_tes_inputs(consts, prog);
3799 cross_validate_outputs_to_inputs(consts, prog,
3813 validate_first_and_last_interface_explicit_locations(consts, prog,
3869 if (consts->ShaderCompilerOptions[i].LowerCombinedClipCullDistance) {
3873 if (consts->LowerTessLevel) {
3892 if (!assign_attribute_or_color_locations(mem_ctx, prog, consts,
3900 &consts->ShaderCompilerOptions[i],
3901 consts->NativeIntegers);
3905 validate_geometry_shader_emissions(consts, prog);
3909 if(!link_varyings(consts, prog, mem_ctx))