Lines Matching defs:name
140 * \name IR instruction downcast functions
611 return this->name != ir_variable::tmp_name &&
612 this->name != this->name_storage;
640 * Declared name of the variable
642 const char *name;
646 * If the name length fits into name_storage, it's used, otherwise
647 * the name is ralloc'd. shader-db mining showed that 70% of variables
1055 * be named "compiler_temp". This name will be in static storage.
1085 * \name Generic intrinsics
1210 * Get the name of the function for which this is a signature
1233 * and the supplied parameter list. If not, returns the name of the first
1325 * Header for tracking multiple overloaded functions with the same name.
1331 ir_function(const char *name);
1375 const char *name;
1381 * List of ir_function_signature for each overloaded function with this name.
1405 return this->_function->name;
1667 * Get the name of the function being called.
1705 * \name Jump-like IR instructions.
2521 prototype_string(const glsl_type *return_type, const char *name,
2546 _mesa_glsl_get_builtin_uniform_desc(const char *name);