Lines Matching defs:add_varying
506 void add_varying(int slot, const glsl_type *type, int precision,
509 void add_varying(int slot, const glsl_type *type, const char *name,
512 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp);
1449 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH,
1456 add_varying(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex", INTERP_MODE_FLAT);
1493 builtin_variable_generator::add_varying(int slot, const glsl_type *type,
1530 add_varying(VARYING_SLOT_POS, vec4_t, GLSL_PRECISION_HIGH, "gl_Position");
1540 add_varying(VARYING_SLOT_PSIZ,
1551 add_varying(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex", INTERP_MODE_FLAT);
1557 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH,
1572 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1),
1578 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0),
1582 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0),
1587 add_varying(VARYING_SLOT_TEX0, array(vec4_t, 0), "gl_TexCoord");
1588 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord");
1590 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color");
1591 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor");
1593 add_varying(VARYING_SLOT_CLIP_VERTEX, vec4_t, "gl_ClipVertex");
1594 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor");
1595 add_varying(VARYING_SLOT_BFC0, vec4_t, "gl_BackColor");
1596 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_FrontSecondaryColor");
1597 add_varying(VARYING_SLOT_BFC1, vec4_t, "gl_BackSecondaryColor");