Lines Matching refs:match

577     *     match,"
631 /* "If the fundamental types in the operands do not match, then the
638 * conversions will exist. If the types don't match, we'll receive false,
695 /* "Either the operands' types must match, or the conversions from
697 * operand, after which the types must match."
816 * not an exact match but an automatic conversion is possible, \c rhs will be
875 break; /* the rest of the inner arrays match so break out early */
1534 * the operand types do not match, then there must be a
1536 * applied to one operand that can make them match, in which
1865 * long their types match, or there is a conversion in
1867 * to one of the expressions to make their types match. This
2154 * pointers match, then the previous operand had no effect.
3560 _mesa_glsl_error(loc, state, "format qualifier doesn't match the base "
4736 * already match exactly. As a result, the type assignment
4869 * (gl_MaxPatchVertices). If a size is specified, it must match the
6245 /* Verify that this function's signature either doesn't match a previously
6246 * seen signature for a function with the same name, or, if a match is found,
6257 "qualifiers don't match prototype", name, badvar);
6264 "match prototype", name);
6271 "doesn't match prototype", name);
6371 _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - signatures do not match\n", decl->identifier);
6374 _mesa_glsl_error(& loc, state, "subroutine type mismatch '%s' - return types do not match\n", decl->identifier);
7061 * match, an implicit conversion will be done to convert the int to a
7542 * the specified stream must match the stream associated with the
7551 "interface block member does not match "
7566 "interface block member does not match "
7819 "match the base data type of the image");
7894 const glsl_type *match = state->symbols->get_type(name);
7896 if (match != NULL && state->is_version(130, 0) && match->record_compare(type, true, false))
8913 "compute shader input layout does not match"