Lines Matching defs:names

977           *     arrays, function names, swizzles with repeated fields,
2513 static const char *const names[4] = {
2517 return names[type_idx];
2520 static const char *const names[8] = {
2525 return names[offset + type_idx];
2528 static const char *const names[8] = {
2532 return names[offset + type_idx];
2535 static const char *const names[8] = {
2540 return names[offset + type_idx];
2544 static const char *const names[4] = {
2547 return names[type_idx];
2551 static const char *const names[4] = {
2554 return names[type_idx];
2557 static const char *const names[8] = {
2561 return names[offset + type_idx];
2565 static const char *const names[4] = {
2568 return names[type_idx];
2578 static const char *const names[4] = {
2581 return names[type_idx];
2584 static const char *const names[8] = {
2588 return names[offset + type_idx];
2591 static const char *const names[8] = {
2595 return names[offset + type_idx];
2598 static const char *const names[8] = {
2602 return names[offset + type_idx];
2606 static const char *const names[4] = {
2609 return names[type_idx];
2613 static const char *const names[4] = {
2616 return names[type_idx];
2619 static const char *const names[8] = {
2623 return names[offset + type_idx];
2633 static const char *const names[4] = {
2636 return names[type_idx];
2639 static const char *const names[8] = {
2643 return names[offset + type_idx];
2646 static const char *const names[8] = {
2650 return names[offset + type_idx];
2653 static const char *const names[8] = {
2657 return names[offset + type_idx];
2661 static const char *const names[4] = {
2664 return names[type_idx];
2668 static const char *const names[4] = {
2671 return names[type_idx];
2674 static const char *const names[8] = {
2678 return names[offset + type_idx];
4937 * The intention is that names containing __ are reserved for internal
4938 * use by the implementation, and names prefixed with GL_ are reserved
5483 * names. Since a geometry shader operates on a set of
5992 * function names, swizzles with repeated fields, and constants
8194 * "Block names have no other use within a shader beyond interface
8359 * out by vertex shader output variables of the same names. Since a