Lines Matching defs:data
158 uint32_t data,
162 uint32_t texture_idx = v3d_unit_data_get_unit(data);
184 v3d_unit_data_get_offset(data));
202 uint32_t data,
205 uint32_t sampler_idx = v3d_unit_data_get_unit(data);
224 uint32_t p1_packed = v3d_unit_data_get_offset(data);
253 uint32_t data,
266 v3d_unit_data_get_offset(data) :
275 uint32_t index = v3d_unit_data_get_unit(data);
298 index = data;
306 /* Inline UBO descriptors store UBO data in descriptor pool memory,
384 uint32_t data)
421 uint32_t data)
438 uint32_t data)
440 uint32_t texture_idx = data;
459 contents, data);
463 contents, data);
502 uint32_t data = uinfo->data[i];
506 cl_aligned_u32(&uniforms, data);
510 cl_aligned_u32(&uniforms, cmd_buffer->state.push_constants_data[data]);
518 uinfo->contents[i] - QUNIFORM_INLINE_UBO_0, data,
543 uinfo->contents[i], data, &buffer_bos);
550 &uniforms, data, &tex_bos, &state_bos);
555 &uniforms, data, &state_bos);
573 data));
599 * secondary command buffers may not have valid frame tiling data,
633 assert(job->csd.wg_count[data] > 0);
635 wg_count_offsets[data] = (uint32_t *) uniforms;
636 cl_aligned_u32(&uniforms, job->csd.wg_count[data]);
641 cl_aligned_u32(&uniforms, job->csd.wg_base[data]);