Lines Matching refs:buffer
274 /* Map the entire dst buffer for the CPU copy if needed */
303 * buffer and batch".
307 * command buffer submitted *before* this.
369 struct v3dv_bo *src_bo = info->buffer->mem->bo;
388 info->buffer->mem_offset + info->buffer_offset +
440 /* Make sure the GPU is no longer using the indirect buffer*/
441 assert(info->buffer && info->buffer->mem && info->buffer->mem->bo);
442 v3dv_bo_wait(queue->device, info->buffer->mem->bo, PIPE_TIMEOUT_INFINITE);
444 /* Map the indirect buffer and read the dispatch parameters */
445 assert(info->buffer && info->buffer->mem && info->buffer->mem->bo);
446 struct v3dv_bo *bo = info->buffer->mem->bo;
451 const uint32_t offset = info->buffer->mem_offset + info->offset;
536 * of the last command buffer and, therefore, we do not need to process any
1101 /* If the command buffer ends with a barrier we need to consume it now.