Lines Matching refs:state
638 * This could be also included on the descriptor bo, but the shader state
646 * Empirical tests show that cube arrays need a different shader state
777 * from the command buffer state instead.
885 /* Flags for dirty pipeline state.
912 * Defines the set of saved dynamic state.
1010 int state;
1341 /* Barrier state tracking */
1344 /* Secondary command buffer state */
1349 /* Command buffer state saved during a meta operation */
1371 /* Command buffer state for queries */
1501 struct v3dv_cmd_buffer_state state;
1588 int state;
2053 /* Blend state */
2103 return &cmd_buffer->state.compute.descriptor_state;
2105 return &cmd_buffer->state.gfx.descriptor_state;
2312 /* Flags OOM conditions in command buffer state.
2320 cmd_buffer->state.oom = true;
2324 job->cmd_buffer->state.oom = true;
2330 if (__cmd_buffer && __cmd_buffer->state.oom) \
2333 if (__job && __job->cmd_buffer && __job->cmd_buffer->state.oom) \