Lines Matching refs:set

77 #include "util/set.h"
248 * set the flag `first` to determine when we are starting a new cmd buffer
912 * Defines the set of saved dynamic state.
1097 struct set *bos;
1108 /* When the current subpass is split into multiple jobs, this flag is set
1651 * * Track the suballocated pool bo regions, so if some descriptor set is
1659 struct v3dv_descriptor_set *set;
1685 /* If VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT is not set the
1687 * following pointers. If set, they are not used, and individually
1709 /* Offset relative to the descriptor pool bo for this set */
1712 /* The descriptors below can be indexed (set/binding) using the set_layout
1723 /* Index into the flattend descriptor set */
1729 /* Offset into the descriptor set where this descriptor lives (final offset
1730 * on the descriptor bo need to take into account set->base_offset)
1745 /* Number of bindings in this descriptor set */
1748 /* Total bo size needed for this descriptor set
1752 /* Shader stages affected by this descriptor set */
1755 /* Number of descriptors in this descriptor set */
1758 /* Number of dynamic offsets used by this descriptor set */
1761 /* Descriptor set layouts can be destroyed even if they are still being
1766 /* Bindings in this descriptor set */
1796 } set[MAX_SETS];
1824 int set[DESCRIPTOR_MAP_SIZE];
1854 /* Binding in the descriptor set */
1857 /* Offset at which to write into the descriptor set binding */
1860 /* Number of elements to write into the descriptor set binding */
1875 /* The descriptor set this template corresponds to. This value is only
1879 uint8_t set;
2218 v3dv_immutable_samplers(const struct v3dv_descriptor_set_layout *set,
2222 return (const struct v3dv_sampler *) ((const char *) set + binding->immutable_samplers_offset);