Lines Matching defs:sampler
560 * blending), and for turning the rgba8888 texture sampler return
647 * depending on whether they are used with a sampler or not, so for these
1411 struct v3dv_sampler *sampler;
1830 /* NOTE: the following is only for sampler, but this is the easier place to
1889 /* We keep two special values for the sampler idx that represents exactly when a
1890 * sampler is not needed/provided. The main use is that even if we don't have
1891 * sampler, we still need to do the output unpacking (through
1893 * sampler" in the sampler_map, and then use the proper unpacking for that
1904 * Following two methods are using on the combined to/from texture/sampler
1920 uint32_t sampler = combined_index_key & 0xffffff;
1926 *sampler_index = sampler;