Lines Matching refs:vs_bin
111 destroy_pipeline_stage(device, pipeline->vs_bin, pAllocator);
118 pipeline->vs_bin = NULL;
1860 assert(pipeline->vs_bin != NULL);
1861 if (pipeline->vs_bin->nir == NULL) {
1863 pipeline->vs_bin->nir = nir_shader_clone(NULL, pipeline->vs->nir);
1875 pipeline_populate_v3d_vs_key(&key, pCreateInfo, pipeline->vs_bin);
1877 pipeline_compile_shader_variant(pipeline->vs_bin, &key.base, sizeof(key),
2134 pipeline->vs_bin->feedback.duration;
2375 * v3d. Here we are assigning one per pipeline stage, so vs and vs_bin
2401 pipeline->vs_bin =
2403 if (pipeline->vs_bin == NULL)
2602 struct v3d_vs_prog_data *vs_bin =vs_bin_variant->prog_data.vs;
2616 vs_bin, vs, gs_bin, gs,
3366 if(pipeline->vs_bin)
3367 return pipeline->vs_bin->nir;