Lines Matching defs:data

442       v3dv_print_spirv(stage->module->data, stage->module->size, stderr);
725 uint32_t set = deref->var->data.descriptor_set;
726 uint32_t binding = deref->var->data.binding;
732 bool relaxed_precision = deref->var->data.precision == GLSL_PRECISION_MEDIUM ||
733 deref->var->data.precision == GLSL_PRECISION_LOW;
742 deref->var->data.index + base_index :
758 deref->var->data.descriptor_set,
759 deref->var->data.binding,
848 uint32_t set = deref->var->data.descriptor_set;
849 uint32_t binding = deref->var->data.binding;
854 uint32_t array_index = deref->var->data.index + base_index;
865 deref->var->data.descriptor_set,
866 deref->var->data.binding,
1022 shader_debug_output(const char *message, void *data)
1795 if (var->data.location == VARYING_SLOT_CLIP_DIST0) {
1796 assert(var->data.compact);
2243 in_vars[var_count]->data.location = out_vs_var->data.location;
2244 in_vars[var_count]->data.location_frac = out_vs_var->data.location_frac;
2245 in_vars[var_count]->data.interpolation = out_vs_var->data.interpolation;
2250 out_vars[var_count]->data.location = out_vs_var->data.location;
2251 out_vars[var_count]->data.interpolation = out_vs_var->data.interpolation;
2260 out_layer->data.location = VARYING_SLOT_LAYER;
2583 /* Since we have the variants in the pipeline shared data we can now free
3435 const char *data)
3439 size_t data_len = strlen(data) + 1;
3446 strncpy(ir->pData, data, ir->dataSize);
3470 util_dynarray_init(&pipeline->executables.data,
3510 struct v3dv_pipeline_executable_data data = {
3515 util_dynarray_append(&pipeline->executables.data,
3516 struct v3dv_pipeline_executable_data, data);
3525 assert(index < util_dynarray_num_elements(&pipeline->executables.data,
3527 return util_dynarray_element(&pipeline->executables.data,
3587 util_dynarray_foreach(&pipeline->executables.data,