Lines Matching defs:width
407 const uint32_t width = DIV_ROUND_UP(region->imageExtent.width, block_w);
410 v3dv_job_start_frame(job, width, height, num_layers, false,
573 buf_width = region->imageExtent.width;
702 DIV_ROUND_UP(region->imageOffset.x + region->imageExtent.width,
718 DIV_ROUND_UP(region->imageExtent.width, block_width),
813 uint32_t dst_width = u_minify(dst->vk.extent.width, dst_mip_level);
815 if (region->extent.width != dst_width || region->extent.height != dst_height)
826 uint32_t width = DIV_ROUND_UP(region->extent.width, block_w);
833 width *= 2;
888 width, height, format);
948 const uint32_t width = DIV_ROUND_UP(region->extent.width, block_w);
951 v3dv_job_start_frame(job, width, height, num_layers, false, 1, internal_bpp,
971 * - Its original width/height are scaled by the factors passed in.
994 .width = src->vk.extent.width * width_scale,
1065 * divisors for the width and height depending on the source image's
1108 * are the compressed format's block width and height. This means that
1131 src_start.x + region->extent.width * src_scale_w,
1142 dst_start.x + region->extent.width * src_scale_w,
1334 uint32_t width, height;
1336 width = region->imageExtent.width;
1338 width = region->bufferRowLength;
1345 if (width != image->vk.extent.width || height != image->vk.extent.height)
1351 width = DIV_ROUND_UP(width, block_w);
1380 const uint32_t buffer_stride = width * image->cpp;
1406 width,
1408 width, height, format);
1448 const uint32_t width = DIV_ROUND_UP(region->imageExtent.width, block_w);
1451 v3dv_job_start_frame(job, width, height, num_layers, false,
2115 uint32_t fb_width = u_minify(image->vk.extent.width, resource->mipLevel);
2145 .width = fb_width,
2173 render_area.extent.width = regions[0].imageExtent.width;
2188 render_area.extent.width = fb_width;
2230 buf_width = region->imageExtent.width;
2242 .width = region->imageExtent.width,
2250 .extent = { region->imageExtent.width, region->imageExtent.height }
2259 region->imageOffset.x + region->imageExtent.width - 1,
2324 .extent = { image->vk.extent.width, image->vk.extent.height, 1 },
2387 buf_width = region->imageExtent.width;
2481 { region->imageExtent.width, region->imageExtent.height, 1 },
2496 DIV_ROUND_UP(region->imageOffset.x + region->imageExtent.width,
2673 buffer_width = region->imageExtent.width;
2835 const uint32_t dst_width = u_minify(dst->vk.extent.width, dst_mip_level);
3876 u_minify(DIV_ROUND_UP(dst->vk.extent.width * src_block_w, dst_block_w),
3883 u_minify(src->vk.extent.width, region->srcSubresource.mipLevel);
4017 .width = dst_w,
4067 .width = dst_x + dst_w,
4079 framebuffer->has_edge_padding = fb_info.width == dst_level_w &&
4283 const uint32_t width = DIV_ROUND_UP(region->extent.width, block_w);
4291 v3dv_job_start_frame(job, width, height, num_layers, false,
4318 region->srcOffset.x + region->extent.width,
4326 region->dstOffset.x + region->extent.width,