Lines Matching defs:width
355 uint32_t width,
365 tiling->width = width;
389 tiling->draw_tiles_x = DIV_ROUND_UP(width, tiling->tile_width);
417 uint32_t width,
430 width, height, layers,
977 cmd_buffer->state.render_area.extent.width =
978 framebuffer ? framebuffer->width : V3D_MAX_IMAGE_DIMENSION;
1264 uint32_t max_render_x = min_render_x + state->render_area.extent.width - 1;
1268 uint32_t max_clip_x = min_clip_x + state->clip_window.extent.width - 1;
1458 framebuffer->width,
1900 float half_width = 0.5f * viewport->width;
2027 cmd_buffer->state.render_area.extent.width);
2045 maxx = MIN2(maxx, scissor->offset.x + scissor->extent.width);
2059 cmd_buffer->state.clip_window.extent.width = maxx - minx;
2357 * subpass continues to use the width, height, and layers of the framebuffer
2419 old_job->frame_tiling.width,