Lines Matching refs:utile_h
95 uint32_t utile_h = v3d_utile_height(cpp);
97 uint32_t utile_index_y = y / utile_h;
104 y & (utile_h - 1)));
118 uint32_t utile_h = v3d_utile_height(cpp);
120 uint32_t ub_h = utile_h * 2;
127 ((y & utile_h) ? 128 : 0) +
130 y & (utile_h - 1)));
159 uint32_t utile_h = v3d_utile_height(cpp);
161 uint32_t mb_height = utile_h * 2;
180 bool top = mb_pixel_y < utile_h;
187 uint32_t utile_y = mb_pixel_y & (utile_h - 1);
267 uint32_t utile_h = v3d_utile_height(cpp);
274 uint32_t align_y1 = align(y1, utile_h);
276 uint32_t align_y2 = y2 & ~(utile_h - 1);
279 for (uint32_t y = align_y1; y < align_y2; y += utile_h) {