Lines Matching defs:utile_w
79 uint32_t utile_w = v3d_utile_width(cpp);
81 assert(x < utile_w && y < v3d_utile_height(cpp));
83 return x * cpp + y * utile_w * cpp;
94 uint32_t utile_w = v3d_utile_width(cpp);
96 uint32_t utile_index_x = x / utile_w;
103 x & (utile_w - 1),
117 uint32_t utile_w = v3d_utile_width(cpp);
119 uint32_t ub_w = utile_w * 2;
126 ((x & utile_w) ? 64 : 0) +
129 x & (utile_w - 1),
158 uint32_t utile_w = v3d_utile_width(cpp);
160 uint32_t mb_width = utile_w * 2;
181 bool left = mb_pixel_x < utile_w;
186 uint32_t utile_x = mb_pixel_x & (utile_w - 1);
266 uint32_t utile_w = v3d_utile_width(cpp);
268 uint32_t utile_gpu_stride = utile_w * cpp;
273 uint32_t align_x1 = align(x1, utile_w);
275 uint32_t align_x2 = x2 & ~(utile_w - 1);
282 for (uint32_t x = align_x1; x < align_x2; x += utile_w) {