Lines Matching defs:DUMP_UNPACKED
242 #define DUMP_UNPACKED(T, var, str) { \
249 DUMP_UNPACKED(T, temp, str "\n"); \
311 DUMP_UNPACKED(SET_SHADER_EXTENDED, cmd, "Set shader\n");
336 DUMP_UNPACKED(SET_SHADER, cmd, "Set shader\n");
360 DUMP_UNPACKED(BIND_TEXTURE, temp, "Bind texture\n");
372 DUMP_UNPACKED(BIND_SAMPLER, temp, "Bind sampler\n");
435 DUMP_UNPACKED(BIND_PIPELINE, cmd, "Bind fragment pipeline\n");
450 DUMP_UNPACKED(LAUNCH, cmd, "Launch\n");
455 DUMP_UNPACKED(BIND_PIPELINE, cmd, "Bind vertex pipeline\n");
470 DUMP_UNPACKED(RECORD, cmd, "Non-existant record (XXX)\n");
497 DUMP_UNPACKED(IOGPU_HEADER, cmd, "IOGPU Header\n");
506 DUMP_UNPACKED(IOGPU_CLEAR_Z_S, clearzs, "Clear Z/S");