Lines Matching defs:output
411 * Primitive shading rate is a per-primitive output, it is
417 * Primitive shading rate is a per-vertex output pos export.
502 /* Update outputs_written to reflect that the pass added a new output. */
828 /* Make sure we lower constant initializers on output variables so that
2741 gl_shader_stage stage, FILE *output)
2795 fprintf(output, "\n%s:\n", radv_get_shader_name(&shader->info, stage));
2796 fprintf(output, "*** SHADER STATS ***\n");
2799 fprintf(output, "%s: ", stats[i].name);
2802 fprintf(output, "%s", stats[i].value.b32 == VK_TRUE ? "true" : "false");
2805 fprintf(output, "%" PRIi64, stats[i].value.i64);
2808 fprintf(output, "%" PRIu64, stats[i].value.u64);
2811 fprintf(output, "%f", stats[i].value.f64);
2816 fprintf(output, "\n");
2819 fprintf(output, "********************\n\n\n");