Lines Matching defs:instance
61 device->instance->debug_flags & RADV_DEBUG_SPLIT_FMA;
149 if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
153 !(device->instance->debug_flags & RADV_DEBUG_DUMP_META_SHADERS))
163 return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS && !is_meta_shader(nir);
289 struct radv_instance *instance = debug_data->device->instance;
300 vk_debug_report(&instance->vk, vk_flags[level], debug_data->object, 0, 0, "radv", buffer);
307 struct radv_instance *instance = debug_data->device->instance;
317 vk_debug_report(&instance->vk, vk_flags[level] | VK_DEBUG_REPORT_DEBUG_BIT_EXT,
699 bool dump_meta = device->instance->debug_flags & RADV_DEBUG_DUMP_META_SHADERS;
700 if ((device->instance->debug_flags & RADV_DEBUG_DUMP_SPIRV) &&
977 NIR_PASS(_, nir, nir_opt_shrink_stores, !device->instance->disable_shrink_image_store);
1300 /* Manually mark the instance ID used, so the shader can repack it. */
2078 if (keep_shader_info || (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS)) {
2215 options->dump_shader && device->instance->debug_flags & RADV_DEBUG_PREOPTIR;
2218 options->check_ir = device->instance->debug_flags & RADV_DEBUG_CHECKIR;
2433 options.dump_shader = device->instance->debug_flags & RADV_DEBUG_DUMP_PROLOGS;
2434 options.record_ir = device->instance->debug_flags & RADV_DEBUG_HANG;
2495 options.dump_shader = device->instance->debug_flags & RADV_DEBUG_DUMP_EPILOGS;
2496 options.record_ir = device->instance->debug_flags & RADV_DEBUG_HANG;
2497 options.dump_preoptir = device->instance->debug_flags & RADV_DEBUG_DUMP_EPILOGS;
2498 options.dump_shader = device->instance->debug_flags & RADV_DEBUG_DUMP_EPILOGS;