Lines Matching refs:alpha
535 /* Alpha is needed for alpha-to-coverage.
536 * Blending may be with or without alpha.
538 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
539 unsigned alpha = 0; /* exports alpha, but may not support blending */
540 unsigned blend = 0; /* supports blending, but may not export alpha */
541 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
560 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
562 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
564 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
582 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
584 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
606 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
608 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
610 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
618 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
620 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
628 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
630 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
639 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
649 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
652 formats->alpha = alpha;