Lines Matching refs:num_groups
1035 unsigned total = block->num_groups * block->b->selectors;
1043 *base_gid += block->num_groups;
1056 if (*index < block->num_groups)
1058 *index -= block->num_groups;
1099 block->group_names = MALLOC(block->num_groups * block->group_name_stride);
1134 MALLOC(block->num_groups * block->b->selectors * block->selector_name_stride);
1140 for (i = 0; i < block->num_groups; ++i) {
1211 block->num_groups = block->num_instances;
1213 block->num_groups = 1;
1217 block->num_groups *= info->max_se;
1219 block->num_groups *= ARRAY_SIZE(ac_pc_shader_type_bits);
1221 pc->num_groups += block->num_groups;