Lines Matching defs:bpp
219 UINT_32 tileSizePerSample = BITS_TO_BYTES(pIn->bpp * MicroTileWidth * MicroTileHeight);
289 const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn, ///< [in] fmask addr/bpp/tile input
301 UINT_32 elemBits = pIn->bpp;
333 const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn, ///< [in] depth/stencil addr/bpp/tile input
345 UINT_32 elemBits = pIn->bpp;
596 UINT_32 bpp, ///< Bits per pixel
643 if (bpp > 0)
646 UINT_32 tileBytes1x = BITS_TO_BYTES(bpp * MicroTilePixels * thickness);
712 pOut->tcCompatible = CheckTcCompatibility(pOut->pTileInfo, pIn->bpp, pOut->tileMode, pOut->tileType, pOut);
817 UINT_32 bpp = QLog2(numFrags);
822 bpp++;
825 if (bpp == 3)
827 bpp = 4;
830 bpp = Max(8u, bpp * numSamples);
832 macroModeIndex = HwlComputeMacroModeIndex(tileIndex, flags, bpp, numSamples, pOut->pTileInfo);
960 pInOut->bpp,
964 UINT_32 macroTileBytes = ((pInOut->bpp) >> 3) * 64 * pInOut->numSamples *
1164 else if ((pInOut->bpp <= 32) ||
1250 UINT_32 bpp, ///< [in] Bits per pixel
1284 // 128 bpp tiling must be non-displayable.
1287 else if (bpp == 128 || flags.fmask)
1314 // tileSize = thickness * bpp * numSamples * 8 * 8 / 8
1315 UINT_32 tileSize = thickness * bpp * numSamples * 8;
1487 HwlComputeMacroModeIndex(index, flags, bpp, numSamples, &tileInfo);
1489 UINT_32 macroTileBytes = (bpp >> 3) * 64 * numSamples * thickness *
1500 macroTileBytes = (bpp >> 3) * 64 * numSamples * thickness *
1523 // tileSize = thickness * bpp * numSamples * 8 * 8 / 8
1524 UINT_32 tileSize = thickness * bpp * numSamples * 8;
1544 macroModeIndex = HwlComputeMacroModeIndex(index, flags, bpp, numSamples, pTileInfo);
1566 flags.tcCompatible = CheckTcCompatibility(pTileInfo, bpp, tileMode, inTileType, pOut);
1813 UINT_32 bpp, ///< [in] Bit per pixel
1833 UINT_32 tileBytes1x = BITS_TO_BYTES(bpp * MicroTilePixels * thickness);
1911 UINT_32 bpp, ///< [in] bits per pixel
2071 UINT_32 bpp, ///< [in] bits per pixel
2105 UINT_32 bpp, ///< [in] bits per pixel
2122 UINT_32 tileSizePerSample = BITS_TO_BYTES(bpp * MicroTileWidth * MicroTileHeight);
2128 UINT_32 bytesPerSplit = BITS_TO_BYTES((*pPitch) * height * bpp * samplesPerSplit);
2135 BITS_TO_BYTES(bpp) /
2306 UINT_32 bpp, ///< [in] Bits per pixel
2334 UINT_32 tileBytes1x = BITS_TO_BYTES(bpp * MicroTilePixels * thickness);