Lines Matching full:path

614 - panvk: Close the panfrost device in the panvk_physical_device_init() error path
640 - pan/blit: Fix a NULL dereference in the preload path
774 - aux/draw: Check for preferred IR to take nir-to-tgsi path in draw module
1286 - gallivm: Always take the per-pixel LOD path for cubemaps.
1329 - freedreno/ir3: Use the resinfo path for ssbo sizes on GL, too.
1434 - i915g: Use the non-vbuf code path by default to fix index overflows.
2039 - compiler/clc: grab opencl-c.h from the system path by default
2264 - ac/surface: Use 64 && 128 for GFX10_3 on non-modifier path
2763 - mesa: fix crashes in the no_error path of glUniform
2825 - meson: dont use missing dumpbin path
3178 - zink: remove ctx references from shader compile path
3366 - aux/draw: use nir_to_tgsi for draw shader in llvm path
3369 - st: Fix 64-bit vertex attrib index for TGSI path
3426 - st/pbo: add a fast pbo download code-path
3794 - radv: rework DCC, FMASK and FCE decompress path
3820 - radv: remove unused fast depth-stencil gfx clear path with expclear
3830 - radv: remove outdated radv_finishme() in the HW resolve path
3831 - radv: remove useless check about number of samples in the HW resolve path
3836 - radv: add support for clearing multi layers with normal gfx clear path
3860 - radv: add MSAA support to the comp-to-single fast clear path
3879 - radv: remove useless assertions in the SQTT path
3958 - radv: use nir_image_deref_{load,store} in the DCC retile compute path
3959 - radv: remove useless coordinate computation in the compute clear path
4287 - radv: Fix memory leak on error path.
4330 - venus: refactor failure path for sets allocation