Lines Matching full:path

179 - [RADV] - Path of Exile (238960) - Map outline, landscape and markers are missing with the Vulkan renderer.
400 - pan/mdg: Handle comparisons in fp16 path
643 - panfrost: Update sampler view in Bifrost path
1145 - tu: Fall back to 3d blit path for BC1_RGB_* formats
1298 - CI: Correct build-directory path on Windows, and keep it
1360 - llvmpipe: add internal multisample texture mapping path.
1504 - draw: use common exit path in pipeline finish.
1780 - ci/tracie: Print the path if the trace isn't found.
1803 - gallium/util: Clean up the Z/S tile write path.
1888 - util/rand_xor: extend the urandom path to all non-Windows platforms
1908 - v3d: add missing unlock() in error path
2696 - util/anon_file: add OpenBSD shm_mkstemp() path
2736 - turnip: share code between 3D blit/clear path and tu_pipeline
2737 - turnip: add layered 3D path clear for CmdClearAttachments
2743 - turnip: set VFD_INDEX_OFFSET in 3D clear/blit path
2744 - turnip: fix 3D path always being used for CmdBlitImage
2823 - turnip: drop GS clear path
2840 - turnip: fix sysmem CmdClearAttachments 3D fallback breaking GMEM path flush
3107 - iris: fix BO destruction in error path
3129 - util: Make process_test path compatible with mingw native toolchains
3180 - mesa,st/mesa: add a fast path for non-static VAOs
3288 - gallium/u_vbuf: add a faster path for uploading non-interleaved attribs
3856 - radv: enable radv_no_dynamic_bounds for Path of Exile
3857 - radv: enable radv_no_dynamic_bounds for more Path of Exile executables
4412 - radv: set depth/stencil enable values correctly for the meta clear path
4711 - etnaviv: Fix memory leak on error path.