Lines Matching refs:state
954 p->state = XZ_STATE_STREAM_HEADER;
998 p->state = XZ_STATE_BLOCK_HEADER;
1030 if (p->state == XZ_STATE_BLOCK)
1106 p->state = XZ_STATE_BLOCK_FOOTER;
1124 if (srcRem == 0 && p->state != XZ_STATE_BLOCK_FOOTER)
1130 switch (p->state)
1150 p->state = XZ_STATE_BLOCK_HEADER;
1172 p->state = XZ_STATE_STREAM_INDEX;
1195 p->state = XZ_STATE_BLOCK;
1245 p->state = XZ_STATE_BLOCK_HEADER;
1293 p->state = XZ_STATE_STREAM_INDEX_CRC;
1314 p->state = XZ_STATE_STREAM_FOOTER;
1333 p->state = XZ_STATE_STREAM_PADDING;
1349 p->state = XZ_STATE_STREAM_HEADER;
1364 if (p->state == XZ_STATE_FINISHED)
1387 return (p->state == XZ_STATE_BLOCK_HEADER) && (p->pos == 0);
1392 return (p->state == XZ_STATE_STREAM_PADDING) && (((UInt32)p->padSize & 3) == 0);
1398 if (p->state == XZ_STATE_STREAM_PADDING)
1400 else if (p->state == XZ_STATE_STREAM_HEADER)
1677 cc->state = MTDEC_PARSE_CONTINUE;
1751 cc->state =
1771 cc->state = MTDEC_PARSE_OVERFLOW;
1799 cc->state =
1803 cc->state = MTDEC_PARSE_OVERFLOW;
1823 cc->state = MTDEC_PARSE_END;
1826 cc->state = MTDEC_PARSE_END;
1829 cc->state = MTDEC_PARSE_NEW;
1849 cc->state = MTDEC_PARSE_END;
1856 cc->state = MTDEC_PARSE_END;
1860 coder->parseState = cc->state;
2140 // (coder->state == MTDEC_PARSE_END) means that there are no other working threads
2170 And xz unpacker is at XZ_STATE_BLOCK_HEADER state, where
2206 if (dec->state == XZ_STATE_STREAM_HEADER)
2296 if (dec->state == XZ_STATE_STREAM_HEADER)
2693 // but we still keep state variables, that was set in XzUnpacker_Init()