Lines Matching refs:SLOT_STATE_NONE
28 SLOT_STATE_NONE,
128 if (slot->state == SLOT_STATE_NONE)
224 else if (slot->state != SLOT_STATE_NONE)
389 case SLOT_STATE_NONE:
390 return SLOT_STATE_NONE;
428 case SLOT_STATE_NONE:
479 slot->state = SLOT_STATE_NONE;
481 case SLOT_STATE_NONE:
496 enum totem_slot_state global_state = SLOT_STATE_NONE;
506 if (s != SLOT_STATE_NONE)
535 enable_touch = (global_state == SLOT_STATE_NONE);
568 if (slot->state == SLOT_STATE_NONE)
586 if (slot->state != SLOT_STATE_NONE) {