Lines Matching refs:used
88 * MOCS indexes used for GPU surfaces, defining the cacheability of the
100 * usage of the surface (used for display scanout or not).
114 * classification of the role of the engine, which may be used when requesting
412 int used; /* nr bytes in use */
562 * registers. This used to be fixed per platform but from CNL onwards, this
829 * the system and are used to flush and invalidate as
834 /** Render cache, used by 2D and 3D drawing */
836 /** Sampler cache, used by texture engine */
838 /** Command queue, used to load batch buffers */
840 /** Instruction cache, used by shader programs */
891 /** Bytes used in batchbuffer from batch_start_offset */
947 * used by the GPU - this flag only disables the synchronisation prior to
994 /** Bytes used in batchbuffer from batch_start_offset */
1023 __u64 rsvd1; /* now used for context info */
1185 * should be only used as a heuristic.
1302 /** Total size of the aperture used by i915_gem_execbuffer, in bytes */
1306 * Available space in the aperture used by i915_gem_execbuffer, in
1414 * and mask fields will be used; ranged compares are not allowed.
1671 * Open the stream for a specific context handle (as used with