Lines Matching defs:lang
3289 /// @param lang the resulting language.
3293 get_die_language(const Dwarf_Die *die, translation_unit::language &lang) const
3302 lang = dwarf_language_to_tu_language(l);
3405 translation_unit::language lang;
3406 if (!get_die_language(die, lang))
3409 return odr_is_relevant(lang);
5261 /// @param lang the language to consider.
5266 do_we_build_die_parent_maps(translation_unit::language lang)
5268 if (is_c_language(lang))
5271 switch (lang)
5325 translation_unit::language lang = dwarf_language_to_tu_language(l);
5326 if (do_we_build_die_parent_maps(lang))
9457 translation_unit::language lang;
9459 if ((has_lang = rdr.get_die_language(fn_die, lang)))
9465 if (is_c_language(lang))