Lines Matching refs:uniform
121 const glslang::TObjectReflection& uniform = program.getUniform(i);
122 std::string name = interfaceName(uniform);
123 programUniforms[name] = &uniform;
131 glslang::TObjectReflection uniform = it->getUniform(i);
132 std::string name = interfaceName(uniform);
136 auto stageQualifier = uniform.getType()->getQualifier();
150 // compare uniform blocks in each stage to the program table
155 const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
156 std::string name = interfaceName(uniform);
157 programUniforms[name] = &uniform;
165 glslang::TObjectReflection uniform = it->getUniformBlock(i);
166 std::string name = interfaceName(uniform);
170 auto stageQualifier = uniform.getType()->getQualifier();