Lines Matching defs:true
88 // Reads the content of the file at the given |path|. On success, returns true
93 // Writes the given |contents| into the file at the given |path|. Returns true
117 spirvOptions.validate = true;
184 // the target under the semantics conveyed via |controls|. Returns true
222 bool automap = true)
228 shader.setAutoMapLocations(true);
229 shader.setAutoMapBindings(true);
280 true,
331 shader.setAutoMapLocations(true);
361 program.getInfoLog(), program.getInfoDebugLog(), true, "", ""};
377 shader.setAutoMapBindings(true);
378 shader.setAutoMapLocations(true);
406 program.getInfoLog(), program.getInfoDebugLog(), true, "", ""};
427 true, "", disassembly_stream.str()};
429 return {{{shaderName, "", ""},}, "", "", true, "", ""};
467 bool automap = true,
505 Target target, bool automap = true, const std::string &entryPointName = "",
545 glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, true);
646 // Preprocesses the given |source| code. On success, returns true, the
667 return std::make_tuple(true, ppShader, log);