Lines Matching defs:source
6 // Redistribution and use in source and binary forms, with or without
10 // Redistributions of source code must retain the above copyright
61 // shader source file names. Otherwise, the test name suffixes will just be
101 // methods such as reading shader source files, compiling into AST/SPIR-V, and
183 // Compiles and the given source |code| of the given shader |stage| into
207 // Compiles and links the given source |code| of the given shader
306 // Compiles and links the given source |code| of the given shader
462 Source source,
482 EShMessages controls = DeriveOptions(source, semantics, target);
501 Source source,
516 EShMessages controls = DeriveOptions(source, semantics, target);
530 Source source,
543 const EShMessages controls = DeriveOptions(source, semantics, target);
557 Source source,
577 const EShMessages controls = DeriveOptions(source, semantics, target);
594 Source source,
608 const EShMessages controls = DeriveOptions(source, semantics, target);
621 Source source,
635 const EShMessages controls = DeriveOptions(source, semantics, target);
646 // Preprocesses the given |source| code. On success, returns true, the
650 const std::string& source)
652 const char* shaderStrings = source.data();
653 const int shaderLengths = static_cast<int>(source.size());
701 Source source,
713 const EShMessages controls = DeriveOptions(source, semantics, target);