Lines Matching refs:uniform
166 const glslang::TObjectReflection& uniform = program.getUniform(i);
167 std::string name = interfaceName(uniform);
168 programUniforms[name] = &uniform;
176 glslang::TObjectReflection uniform = it->getUniform(i);
177 std::string name = interfaceName(uniform);
181 auto stageQualifier = uniform.getType()->getQualifier();
195 // compare uniform blocks in each stage to the program table
200 const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
201 std::string name = interfaceName(uniform);
202 programUniforms[name] = &uniform;
210 glslang::TObjectReflection uniform = it->getUniformBlock(i);
211 std::string name = interfaceName(uniform);
215 auto stageQualifier = uniform.getType()->getQualifier();