Lines Matching defs:text
1564 // Set the source shader's text. If for SPV version 1.0, include
1567 std::string text;
1571 text.append("// OpModuleProcessed ");
1572 text.append(processes[p]);
1573 text.append("\n");
1578 text.append("#line 1\n");
1579 text.append(glslangIntermediate->getSourceText());
1580 builder.setSourceText(text);
1581 // Pass name and text for all included files
10122 // Write SPIR-V out to a text file with 32-bit hexadecimal words