Lines Matching defs:program
79 GLuint texture, program, vertex_buffer;
139 program = glCreateProgram();
140 glAttachShader(program, vertex_shader);
141 glAttachShader(program, fragment_shader);
142 glLinkProgram(program);
144 mvp_location = glGetUniformLocation(program, "MVP");
145 color_location = glGetUniformLocation(program, "color");
146 texture_location = glGetUniformLocation(program, "texture");
147 vpos_location = glGetAttribLocation(program, "vPos");
154 glUseProgram(program);
190 glUseProgram(program);