Lines Matching refs:vert_se
445 vertex_t vert_se;
484 vert_sw.y = vert_se.y = (float) cos_deg(long_lo) * RADIUS;
492 vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo ));
497 vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo ));
512 glVertex3f( vert_se.x, vert_se.y, vert_se.z );
521 printf( "vert_se x = %.8f y = %.8f z = %.8f \n", vert_se.x, vert_se.y, vert_se.z );